11/13/2023 0 Comments Get rid of glyphs in illustrator![]() ![]() If you hold down the Option key while you choose from the drop-down menu, all editing commands are now available for all masters. That way you can have an intermediate layer on an alternate interpolation. You can even combine both layer types in one and the same layer. Select the path, or a part of it, then choose Focus on Selected Paths from the context menu:Īlternate Layer: formerly known as Bracket Layer, an alternate master for the glyph in question, kicking in at a specified axis coordinate. While editing a complex glyph, you may want to exclusively edit one path, and keep the other paths as they are. Also through the context menu, you can Expand Outlines in order to get the closed final outlines as they would appear in the exported compiled font. Once you have set up a graphic style of a path, you can Copy and Paste Attributes from one path to another via the context menu. ![]() Stroke endings (available both live and in the Offset Path filter): select a path ending (the first or last node in an open path), and then choose any of the available line butt styles displayed on the little buttons in the bottom right corner.Useful for stencil designs, and for illustrations. Control shape order through Filter > Shape Order. Mask: if a closed path is defined as masking, then it will be subtracted from any pre-ordered shapes.Fill: fill color or gradient of a closed outline.If you want a more precise distribution, consider a higher Subdivision in Font Info > Other. Example: 11 units will result in an expansion of 5 units on the inside, and 6 on the outside. However, if it is an uneven number, the outside expansion will receive the extra unit. The latter will spread half the expansion on the outside, and half inside. Stroke placement: inside, outside or expanding equally in and out.Stroke width: width of the expanded stroke in units.But now, it is live and visible within Edit view, and you get to apply all kinds of graphic attributes: What do I need to do? Am I correct in assuming that the problem stems from having disconnected parts on a glyph? I've done extensive Google searches, but haven't been able to find anything.In the past, this has been possible already with filters like Offset Path and their respective custom parameters. The best I can do is put them in the same group, which still doesn't solve the problem. Upon realizing this wasn't working, I tried to join the objects together, but was unable to do so. I simply turned visible the parts I wanted to make the glyph, and saved the file as a new SVG file. I feel like the problem is in Illustrator, not FontForge, because the objects are separate in Illustrator. So for example an é would show up simply as e, because the accent mark isn't attached. This is because while FontForge imports the glyph perfectly, it only imports one part of it, leaving all the disconnected parts behind. I suspect this is the cause of the problem. Many of my glyphs are multi-part - that is, they have parts which do not connect. While I've been able to create the glyphs I want in Illustrator, I'm having trouble importing them into FontForge. Unfortunately, my knowledge is with Photoshop, not Illustrator. I'm using Illustrator to generate the paths. I'm attempting to create a custom font using FontForge. ![]()
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